pid: determines what this critter's pid is Ratio:#% determines frequency of occurrence The fragment of worldmap.txt below presents all properties assignable to objects in a random encounter:
FALLOUT NEW VEGAS RANDOM ENCOUNTERS MOD FULL
The full list will be provided further on. Moreover, each type can be described with several properties, such as the PID number, items which the object is holding, the number of attached script, the distance from the player, etc. Each type needs to possess a distinct number, starting from 00, up to 99 (this means that in theory you can place as many as 100 different objects on the map).
NOTE! If you are using a different language version of Fallout, the name of the folder "english" may change accordingly.īoth files can be easily edited with any text editor (such as Notepad, Wordpad, etc.).